I finally reach the capstone of my game study class. It’s been a great journey for me to learn a lot about games. When talking about the word game in general, I imagine play, but through this class, I learn different perspectives of game, be it read, write, design, develop, playtest, survey, and more. In this blog post, I will reflect on what I have enjoyed studying in this class.

I have a lot of memorable experiences. I started in this class as a student from the player’s perspective, who only knows about playing games. I have played different types…


Wizard game project — startup screen

Wizard is the game that my team has chosen to develop for the final project. It’s a continuation of the previous prototype. With the addition of two new members, Kayvon and Tom, we could continue with the initial scope of the game as planned.

Wizard is a 2D platformer game with a simple yet beautiful pixel art style. The game tells a story about the Wizard on his journey to chase after a Witch, for she stole three magical orbs from him. In the game, the player will play as the Wizard and go through three stages, forest, cave, and…


My Game Studies class recently introduced me to play a game called Champ’d Up in the JackBox Games Party Pack 7. It is a competitive game where I have to “fight” with other competitors by drawing characters. It was an incredibly fun experience to play as I really like to draw.

The mechanics of the game is matching, voting, predicting, scoring points, timing, naming, character switching, and the main one is drawing. Every round, I had to draw a character based on the prompt the game gave me, such as “Create The Champion of Travel” or “Create The Champion of…


Gameplay in Wizard

Our game is called Wizard. It is a 2D platformer genre, progressing in a horizontal manner. The game focuses on portraying the journey of the Wizard, who is trying to get back three magical orbs, stolen by an evil Witch. The mechanics are very basic. The players use left and right arrow keys to move, spacebar to jump, and F key to cast a spell (attack). In this first prototype, the player will control the Wizard to travel through a forest scene, fight with zombie toons, and an eating-plant boss. The player will also try to avoid the dangerous red…


Wizard game prototype — Startup screen

It has been three weeks since I first started my digital game project for my class ART 108. I had a chance to partner up with Sai Sumija Ande, my awesome programmer. We are all novices in game design, and we did not have any experience with designing digital games before. Thus, we started very rough, but our great communication worked things out eventually. I talked to Sai every Wednesday to discuss our game. I came up with some game ideas, but Sai liked the idea of Wizard that I presented to her. On the first meeting, we brainstormed how…


Today, I had a chance to partner with a classmate for a Game Lab, in which we played and observed the partner play some video games. We played the games for 5 minutes and discussed the game in the MDA viewpoint (Mechanics, Dynamics, and Aesthetics). In a total of six games, I played three of them, including This is the Only Level, QWOP, and Canabalt. In this blog post, I will discuss three games that I played, the connection between the first two games, and the experience between playing and observing gameplay.

This is the only Level gameplay on Stage 8

First, This is the Only Level is a…


Recently, I had a chance to create a card game of my own. I was excited to create one since I love card games and board games.

The first prototype playtest setup

In the first prototyping session, I partnered up with a classmate and created a card game using a standard 52-card deck. We used the simple “Matching mechanic like Uno, but we added a set of new effect cards for a different experience. Initially, the game is about matching the numbers or the suits to progress. In the first playtest, we decided to transform J, Q, K, and Ace cards to what we call…


The gameplay of Cheat on an emulator

Today, I got to play a new game, named Cheat, also known as I Doubt It or Bullshit (BS). From my perspective, Cheat is quite simple yet enjoyable to play with friends. Cheat uses a 52-deck card with the mechanics of memorizing and bluffing, and whoever gets rid of all the cards in the hand first will claim victory. Together with my classmates, Amy, Kayvon, and Tom, we played the game twice and had a good time together, despite playing on an emulator. This blog post will tell my experience for the first gameplay with a nine-round session report.

The…


Gameplay screenshot from Joust

Arcade games remind me of my childhood when I could tilt the stick and smash the buttons vigorously. I haven’t played arcade games for such a long time, but I just had a chance to do so on an internet emulator. I chose to play Joust, and the game captivated me to play continuously for thirty minutes. In this blog post, I will talk briefly about the plot, controlling mechanics, earning points method, and the experience of playing on an emulator comparing to playing on a real arcade machine.

The plot and controlling mechanics of Joust are very simple. The…

Tu Tran

I'm a graphic design student at SJSU. My blogpost will focus on the game projects that I made in my class ART 108. Hope you enjoy my articles!

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